Submission #2515422
Source Code Expand
#include <bits/stdc++.h> using namespace std; const int maxn = 50; char mp[maxn][maxn]; int r,c,h,w,k; void solve(int x,int y){ //cout<<x<<" "<<y<<endl; if(k==1&&mp[x][y]=='.'){ mp[x][y] = '#'; } if(mp[x][y]=='*') k = 1; if(k==1&&x==r&&y==c) { return; } int dx = 0,dy = 0; if(x==0){ if(y==w-1) dx = 1; else dy = 1; } if(x==h-1){ if(y==0) dx = -1; else dy = -1; } if(x%4==1){ if(y==0) dx = -1; else dx = 1; } if(x%4==2&&x!=h-1){ if(y==0) dx = -1; if(y==w-1) dx = 1; if(y>0&&y<w-1) dy = -1; } if(x%4==3) { if(y==w-1) dx = 1; else dx = -1; } if(x%4==0&&x!=0&&x!=h-1){ if(y==w-1) dx = 1; if(y==w-3) dx = -1; if(y<w-3) dy = 1; } solve(x+dx,y+dy); } int main() { string s; while(cin>>h>>w){ for(int i=0;i<h;i++){ cin>>s; for(int j=0;s[j]!=0;j++){ mp[i][j] = s[j]; if(s[j]=='@'){ r = i;c = j; } } } k = 0; solve(r,c); for(int i=0;i<h;i++){ for(int j=0;j<w;j++){ cout<<mp[i][j]; } cout<<endl; } } return 0; }
Submission Info
Submission Time | |
---|---|
Task | F - RPG Maker |
User | cwlyzj |
Language | C++14 (GCC 5.4.1) |
Score | 100 |
Code Size | 1103 Byte |
Status | AC |
Exec Time | 1 ms |
Memory | 256 KB |
Judge Result
Set Name | All | ||
---|---|---|---|
Score / Max Score | 100 / 100 | ||
Status |
|
Set Name | Test Cases |
---|---|
All | 00_sample_00, 00_sample_01, 01_random_00, 01_random_01, 01_random_02, 01_random_03, 01_random_04, 01_random_05, 01_random_06, 01_random_07, 01_random_08, 01_random_09, 01_random_10, 01_random_11, 01_random_12, 01_random_13, 01_random_14, 01_random_15, 01_random_16, 01_random_17, 01_random_18, 01_random_19, 02_large_00, 02_large_01, 02_large_02, 02_large_03, 02_large_04, 02_large_05, 02_large_06, 02_large_07, 02_large_08, 02_large_09, 99_handmade_00, 99_handmade_01, 99_handmade_02, 99_handmade_03, 99_handmade_04, 99_handmade_05, 99_handmade_06, 99_handmade_07 |
Case Name | Status | Exec Time | Memory |
---|---|---|---|
00_sample_00 | AC | 1 ms | 256 KB |
00_sample_01 | AC | 1 ms | 256 KB |
01_random_00 | AC | 1 ms | 256 KB |
01_random_01 | AC | 1 ms | 256 KB |
01_random_02 | AC | 1 ms | 256 KB |
01_random_03 | AC | 1 ms | 256 KB |
01_random_04 | AC | 1 ms | 256 KB |
01_random_05 | AC | 1 ms | 256 KB |
01_random_06 | AC | 1 ms | 256 KB |
01_random_07 | AC | 1 ms | 256 KB |
01_random_08 | AC | 1 ms | 256 KB |
01_random_09 | AC | 1 ms | 256 KB |
01_random_10 | AC | 1 ms | 256 KB |
01_random_11 | AC | 1 ms | 256 KB |
01_random_12 | AC | 1 ms | 256 KB |
01_random_13 | AC | 1 ms | 256 KB |
01_random_14 | AC | 1 ms | 256 KB |
01_random_15 | AC | 1 ms | 256 KB |
01_random_16 | AC | 1 ms | 256 KB |
01_random_17 | AC | 1 ms | 256 KB |
01_random_18 | AC | 1 ms | 256 KB |
01_random_19 | AC | 1 ms | 256 KB |
02_large_00 | AC | 1 ms | 256 KB |
02_large_01 | AC | 1 ms | 256 KB |
02_large_02 | AC | 1 ms | 256 KB |
02_large_03 | AC | 1 ms | 256 KB |
02_large_04 | AC | 1 ms | 256 KB |
02_large_05 | AC | 1 ms | 256 KB |
02_large_06 | AC | 1 ms | 256 KB |
02_large_07 | AC | 1 ms | 256 KB |
02_large_08 | AC | 1 ms | 256 KB |
02_large_09 | AC | 1 ms | 256 KB |
99_handmade_00 | AC | 1 ms | 256 KB |
99_handmade_01 | AC | 1 ms | 256 KB |
99_handmade_02 | AC | 1 ms | 256 KB |
99_handmade_03 | AC | 1 ms | 256 KB |
99_handmade_04 | AC | 1 ms | 256 KB |
99_handmade_05 | AC | 1 ms | 256 KB |
99_handmade_06 | AC | 1 ms | 256 KB |
99_handmade_07 | AC | 1 ms | 256 KB |